1234567890123456789012345678901234567890123456789012345678901234567890123456789 =/=\=/=\=/=\=/=\= Extra Game Challenges FAQ =/=\=/=\=/=\=/=\= Version 1.1 TABLE OF CONTENTS: A. Introduction B. Contact Info/Disclaimer C. Locations of the V3 Navis... --- The Challenges: 1. No-Chip Challenge 2. Bstr-Chip Challenge 3. IronBody Breach Challenge 4. Survival Challege 5. Preset Folder Challenge --- D. Extra Game Tips E. Closing =============== A. Introduction =============== Bored'd of this game? I don't blame you, we've got MMBN2, MMBN3, MMBN4 and soon MMBN5 and MMBN:DS. But, let's say you are a poor unfortuanate who only has the first installment of this series, and you've collected every PowerUP, every HPMemory, recieved all 176 chips, completed all trades, built all the folders listed here (a must!) and you think you are finally done with the game... Well, you are. But, there are a couple things you can do to challenge yourself, and that's why I'm here to help inspire your challenges! If you have actually completed a challenge, please E-Mail me the (game) time it took you to finish, and as long as it's not a ridiculously quick time (I beat LifeVirus using only my Buster in 30 seconds!), I'll post it under the challenges with your name on it... But, I don't expect any E-Mails because I think you are the 2nd person to ever look at this guide. Screw it. =========================== B. Contact Info/Disclaimer =========================== Hello, my name is Geoff and you are reading my guide. If you want to... A: Submit a time for a time trial. B: Submit an extra game challenge. C: Waste time out of my valuable life by asking me MMBN questions, then please, contact me at: AIM: Geoff Mendicino E-Mail: proto22xx (at) yahoo.com Disclaimer: This is my work. This is 100% my work. This is my freakin' work. I worked on this. This work is mine. Work=Mine. My work. Mine. Work... My work. Don't steal it, that'll make me sad and I'll have to ask the people upstairs to come and track you down and prosecute you to the furthest extent of the law for stealing my time/work. =============================== C. Locations of the Enemies... =============================== In case you forgot, here's a quick list so you don't have to scurry around. MOST CHALLENGES INCLUDE FIGHTING THE 3RD VERSION OF A NAVI. NAVIS: Bass: Randomly found in Internet Area 16. BombMan: Randomly found in Internet Area 11. ColorMan: Randomly found in Internet Area 9. ElecMan: Randomly found in Internet Area 6. FireMan: Randomly found in Internet Area 1. GutsMan: Talk to Dex in WWW Base. IceMan: Talk to Dr. Froid in WWW Base. Life Virus: Fought at the end of WWW Base. MagicMan: Randomly found in Internet Area 14. NumberMan: Talk to Higsby in WWW Base. PharoahMan: Randomly found in Internet Area 12. ProtoMan: Talk to Chaud in ACDC Town. ShadowMan: Randomly found in Internet Area 15. SharkMan: Talk to Masa in GovnComplex. Skullman: Talk to Miyu in DenTown, Block 2 in her shop. Stoneman: Randomly found in Internet Area 3. Woodman: Talk to Sal in GovnComplex. --- VIRUSES: GaiaV3 (Challenge 4): Randomly found in Internet Area 16 ============== THE CHALLENGES ============== ==================== 1. No-Chip Challenge ==================== Quite simple, you may only use your Mega-Buster in V3 Navi Battles. You cannot use any "Bstr" chips, of course, you can use PowerUPs and HPMemories, BUT YOU MAY NOT USE ANY ELEMENT ARMOURS (WoodArmor/AquaArmor/HeatArmor). After you delete the V3 Navi, the Busting Level TIME is your Time Trial score. Try to beat my records... (NOTE: The Life Virus and Bass puts his LifeAura down during their actual attacks, so it is possible to beat him w/ only your Mega-Buster.) (NOTE2: ACK. Anyone who can beat Bass is truly a great player.) (NOTE3: The Life Virus's time must be timed with a stopwatch, the game doesn't take the time.) (NOTE4: For all my records, to make it fair, I put a (#) after my name, telling you how many tries it took for me to get that time.) Time Trial Records (All V3): Bass: 1. Geoff Mendicino (150th Try): 0:52:71 2. Geoff Mendicino (1): Deleted. Bass had alot of Health Left. BombMan: ColorMan: ElecMan: FireMan: GutsMan: 1. Geoff Mendicino (1): 0:34:81 IceMan: 1. Geoff Mendicino (2): 0:37:59 2. Geoff Mendicino (1): 0:53:28 Life Virus: 1. Geoff Mendicino (1): 1:45:00 MagicMan: NumberMan: 1. Geoff Mendicino (2): 0:31:24 2. Geoff Mendicino (1): 0:34:24 PharoahMan: 1. Geoff Mendicino (2): 0:32:66 2. Geoff Mendicino (1): 0:50:98 ProtoMan: 1. Geoff Mendicino (2): 0:58:59 2. Geoff Mendicino (1): 0:59:18 ShadowMan: SharkMan: 1. Geoff Mendicino (1): 1:18:58 SkullMan: 1. Geoff Mendicino (1): 0:40:93 StoneMan: WoodMan: 1. Geoff Mendicino (1): 0:29:36 ====================== 2. Bstr-Chip Challenge ====================== Similar to the "No-Chip Challenge", you may only use "Bstr" chips to defeat the V3 Navis, you may not use your Mega-Buster. Of course, you can use HPMemories but YOU MAY NOT USE ANY ELEMENT ARMOURS (WoodArmor/AquaArmor/HeatArmor). (You can have PowerUPs but they are useless since you can't use your Mega-Buster.) Your folder can consist of non-Bstr Chips, but you may not use them. Bstr Chips include: BstrGard, BstrBomb, BstrSwrd, BstrPnch. After you delete the V3 Navi, the Busting Level TIME is your Time Trial score. Try to beat my records... (NOTE: The Life Virus and Bass puts his LifeAura down during their actual attacks, so it is possible to beat him w/ only Bstr Chips. (NOTE2: ACK. Anyone who can beat Bass is truly a great player.) (NOTE3: The Life Virus's time must be timed with a stopwatch, the game doesn't take the time.) (NOTE4: For all my records, to make it fair, I put a (#) after my name, telling you how many tries it took for me to get that time.) Time Trial Records (All V3): Bass: (I'm not even gonna try...) BombMan: ColorMan: ElecMan: FireMan: GutsMan: 1. Geoff Mendicino (1): 1:01:51 IceMan: 1. Geoff Mendicino (1): 0:08:23 Life Virus: MagicMan: NumberMan: 1. Geoff Mendicino (1): 0:53:54 PharoahMan: ProtoMan: 1. Geoff Mendicino (1): 1:12:66 ShadowMan: SharkMan: 1. Geoff Mendicino (2): 0:32:24 2. Geoff Mendicino (1): Deleted. SkullMan: 1. Geoff Mendicino (1): 0:11:44 StoneMan: Woodman: 1. Geoff Mendicino (1): 0:08:53 2. Geoff Mendicino (2): 0:13:53 3. Geoff Mendicino (3): 0:14:76 ================== 3. IronBody Breach Challenge ================== This isn't a very long/intresting challenge, but here you go. The challenge is to go into Internet Area 16 and run around until you meet up with TWO GaiaV3, the ones with the IronBody and Hammer. To make sure you got the right one, the battle screen should start like this on the enemy's side... [ ][ ][G] [ ][ ][ ] [ ][G][ ] The challenge is to ONLY USE YOUR MEGA-BUSTER and you may not use ANY ELEMENTAL ARMOURS (WoodArmor/AquaArmor/HeatArmor) to defeat these viruses, the catch is... YOU MAY NOT ATTACK THEM WITHOUT THEIR IRONBODY, that means when the viruses reach the front line, a moment later, they will change back into their normal orangeish form, if you hit them ONCE without their IronBody, you will automatically be disqualified. The last thing is that you may not press L or R to load up the Custom screen and you may not press the Start button at all during the match. Doing so, will disqualify you, again. The point of this is that you don't get time to rest your fingers, because if you press too quickly, they'll start getting tired, so pace is also a good thing in this game. Both Gaias have 300 HP, meaning that you'll have to press the B button 600 times. Each hit will cost you 400 HP, try not to get hurt... Good Luck. Time Trial Records: 1. Geoff Mendicino (3): 4:58:24 2. Geoff Mendicino (1): Deleted 3. Geoff Mendicino (2): Disqualified 4. 5. ===================== 4. Survival Challenge ===================== This is kinda like a challenge I've faced in BountyHunterSAx's MMBN3 Tournament, except we aren't against Alpha... This challenge is also simple. It shows how evasive and swift you are. Your challenge is to see how long you can evade an opponent's Navi Attacks for as long as you can survive. YOU MAY NOT USE ANY: -Elemental Armours (WoodArmor/AquaArmor/HeatArmor) -Chips (ANY KIND) What you do is you get a stopwatch and get in a V3 Navi NetBattle, as soon as you press the OK button in the Custom Screen (remember, no chips!), start the stopwatch. You may not press L or R at all to load up the Custom Screen and you cannot press the Start button, just so you can't cheat using a StopWatch and so you don't get a rest from evading your opponent's attacks. If you manage to defeat your opponent using your Mega-Buster, then you get a bonus 30 seconds for survival! (If you are e-mailing me, please give yourself the bonus SEPERATELY and tell me if you defeated your opponent or not.) Not all the Navis are available, since their attacks are easy to avoid. A list of acceptable Navis are below... Time Trial Records (All V3): Bass: 1. Geoff Mendicino (5): 01:15:00 2. Geoff Mendicino (2): 00:45:00 3. Geoff Mendicino (1): 00:35:00 Life Virus: Woodman: 1. Geoff Mendicino (1): 3:51:31 + Bonus = 4:21:31 ===================== H5. Preset Folder #1 Challenge ===================== This challenge deals with all the V3 Navis again, except, you get to use a full folder of chips! Couple problems though: 1. Cannot use Mega-Buster, but you can use Bstr-Chips if they are in the folder. 2. You must use the folder I supply for the Navi you are facing. All Navis have an individual folder! 3. You may not use any ELEMENTAL ARMOURS! (HeatArmor/WoodArmor/AquaArmor) 4. For some easier challenges, I'm all about spicy, so I might add a required criteria enable for a time to be acceptable! The challenge is to delete the Navi with the folder that goes along with that Navi, within the shortest time! Remember, if you do not have a chip, then either you must go find that chip or you can use another chip, but you are not allowed to use any chip that is not in the folder. If you absolutely do not have any decent chips, you can always use the GameShark Saves in GameFAQs.com for all the folders you want! HERE ARE THE FOLDERS! Bass: Energy Jolts! Shotgun K - 5X CrosGun K - 5X Spreader K - 5X M-Cannon K - 5X LifeAura K - 10X BombMan: Bombs Away! LilBomb B - 10X CrosBomb B - 10X BigBomb B - 10X ColorMan: Color Blind! Bubbler K - 10X Heater K - 10X Spreader K - 10X REQUIREMENT: 1. You may only directly hit the Aqua Clown with Bubbler. 2. You may only directly hit the Heat Clown with Heater. 3. You may only directly hit ClownMan himself with Spreader. GutsMan: Guts Wave! ShokWave C - 10X SoniWave C - 10X DynaWave C - 10X REQUIREMENT: You must delete GutsMan with full health. IceMan: Sub-Zero Combat! IcePunch - 10X GutsPnch - 10X IceCube - 10X ProtoMan: Duel of Fates: Part I! Steal S - 5X Sword S - 5X WideSwrd S - 5X LongSwrd S - 5X FgtSword S - 5X BstrSwrd S - 5X REQUIREMENT: You may not AreaLock ProtoMan, at all. SharkMan: Fish Bait! TriArrow X - 10X TriSpear X - 10X TriLance X - 10X HINT: Code X means you can fill in with whatever code you find. SkullMan: Skull Squisher! Quake1 Q - 10X Quake2 Q - 10X Quake3 Q - 10X --- TIME TRIAL TIMES: Bass: BombMan: ColorMan: ElecMan: FireMan: GutsMan: IceMan: Life Virus: MagicMan: NumberMan: PharoahMan: ProtoMan: ShadowMan: SharkMan: SkullMan: StoneMan: WoodMan: ================== D. Extra Game Tips ================== Table Of Contents: I. Non-Flinching Navis II. SharkMan III. Bass IV. IronBody Busting Strategy Are you amazed from my 1337 Navi Busting skills? (I know you are! ^_^) Here's a couple tips that'll help you get best results! (I'm making a Navi Busting FAQ soon, don't miss it!) --- ====================== I. Non-Flinching Navis ====================== There are a couple of Navis that DO NOT FLINCH, meaning after you hit them with a flinch attack (like a powered up Mega-Buster or a Sword), they do not blink and you can hit them immediately, and they will still get hurt. These Navis are... 1. BombMan (not 100% sure) 2. ColorMan (not 100% sure) 3. IceMan 4. Life Virus (not 100% sure) 5. MagicMan 6. SharkMan 7. SkullMan 8. StoneMan 9. WoodMan If anyone is sure that a Navi flinches or not, please e-mail me, it'll be greatly appreciated with your credit on it. (Whoo... Big credit.) --- ===================== II. Sharkman Strategy ===================== SharkMan is a pretty hard Navi, even with the right armour on, he still does pack a little bit more damage than the rest of the Navis (except Bass), if you get hit too much, you'll get deleted just like I did the first time I played him with the Bstr-Only challenge. Here's a couple tips on avoiding/countering his attacks... 1. The first 2 seconds of the match, all the SharkMan fins are invincible, so even if you hit it, it'll still bounce off his fin. 2. At the beginning of the match, SharkMan is ALWAYS the 2nd fin. 3. If you are correctly aligned with a fin, it will charge at you like a DashAtk Bird (except faster). It will hit you for 120 HP. 4. As soon as you hit the actual SharkMan, the damage hit GFX will show and he will continue moving until he goes to the very top or bottom of the column, and then he will stop, peek his head out of the panel/water with his HP shown (you can still attack him). A second later, an AquaTower will appear, starting on your panel and it'll try to hit you. If the AquaTower hits you, you'll lose 80 HP. Remember, practice avoiding his hits before you start to try to beat him. You'll get hit often and flinch, if you aren't careful. --- ================== III. Bass Strategy ================== Bass is insanely hard to BEAT using only a Buster or using only Bstr-Chips. If you don't agree, then you didn't play Bass. First of all, you gotta wait until he takes down his Aura, while he is free to align himself to hit you with a 200 HP projectile energy ball. You cannot break the 100 Aura with only a Buster or using Bstr-Chips. Then, when he finally does a fist-pump, he'll be standing on the back column, as he takes off his Aura to massacre your sorry ass. As soon as he does a fist-pump, he launches 1 of 3 INSANE rapid attacks, each of them basically removing a limb from poor Mega. \\\ Blue Fist-Pump (Easiest Avoid Attack): Bass sticks out his hands, and a blue energy ball leaks into your panels, and follows a pattern similar to this... \\\ (X means he doesn't hit there) [8][3][2] [7][4][1] [6][5][X] Then... [X][1][6] [X][2][5] [X][3][4] Then... [6][1][X] [5][2][X] [4][3][X] And repeats... [X][1][6] [X][2][5] [X][3][4] Continued... [6][1][X] [5][2][X] [4][3][X] And his reign ends there. It might seem easy to avoid, but it goes pretty damn fast and follows a different pattern from the LockOn's virus pattern. If you get hit, you lose 300 HP. That's about 1/3rd of your full MAX life, Bass might as well rip off your arm and stomp on it. After the blue energy ball is gone, he'll give you 2 seconds before he puts his Aura back on. My strategy, is to practice avoiding this attack, by learning the pattern and playing against him. At the beginning of his attack, stand at his bald point (the X in the first diagram) and launch the attacks until the ball gets close, try to get into an other bald spot and keep laying out the attacks, don't stay there too long, a couple seconds and Bass eats you. Nothing else you can do, I would rather avoid his attacks than risking getting hit from playing aggressively. \\\ Purple Fist-Pump (HARDEST Avoid Attack): Bass gives you about 1/2 a second to bow down before him, before he turns your area into a Energy-Mine Field. \\\ He will stick his arms out and rapidly make from 3 to 7 yellow, random, energy- mines that popup immediately, giving you about a second to react to move out of the way. After 4 waves, he'll start to go faster, giving you about 1/2 a second to react and move out of the way. After 8 waves, he'll go insanely fast, and give you about 1/4th of a second to react and move out of the way. He'll quit after 12 waves, and gives you 2 seconds before he puts up his Aura again. EVERY ENERGY-MINE you touch will damage you for 300 HP, another huge chunk of life down the drain. You have the potential of getting hit 6 times, doing 1800 damage to you. That's a little bit more than enough to kill you. \\\ Yellow Fist-Pump (Semi-HARD Avoid Attack): Ahh... The famous Bass energy wave. Sucks to be Mega. \\\ He will stick his arms out and coming out of his side of the battlefield, comes the EXTREMELY fast, random green energy balls, and there are a helluva lot of these green energy balls. All I can recommend is for you to stand in the back row, and DO NOT attempt to attack Bass AT ALL, just do your very damn best to avoid all the energy balls. They come from the right side of the screen until they fall off of the left side of the screen, and it takes about 1/2 a second to cross over, just to give you a picture of the intensity of this move. I don't know how long it lasts, but including the flinch-invincibility you get when you are hit by an energy ball, you can get potentially get hit 3 times, and each hit gets 300 HP off your life. If you are the unlucky one, you'll get hit for 900 HP, leaving you 100 HP. Ouch. So... After all that, there is the entire fighting pattern of Bass, I might as well make a guide of it, hah. My suggestion, practice avoiding his attacks at first, and then try slipping in a couple of attacks until you get good enough to do a decent amount of damage between each wave. Good Luck. You'll need it. --- ============================= IV. IronBody Busting Strategy ============================= This is actually a pretty hard challenge, because of the intense fighting conditions you are under. Here's the raw stats: -There are 2 Gaia, each with 300 HP. -2 Gaia * 300 HP w/ IronBody = 600 Buster Shots. -Each hammer attack kills off 400 of your health. 3 Hits = Delete. Here are a couple pointers when fighting these guys. -Enable to avoid getting hit, you must time your movement. Wait until the shockwave is right in front of you, and half a second later, move up front once. If you timed it just right, you'll avoid getting hit, which is a key point to not getting deleted. -The Gaia remove their IronBody when they move to the front row, once they move to the front row, you have 1 to 2 seconds to keep shooting at them, as soon as the Gaia blink, the IronBody has been removed and any shot during that time will automatically disqualify you. My recommendation: Avoid shooting the Gaia when they move to the front row, that's the only guaranteed way you won't lose. -The challenge is not really, who can get the fastest time, but it's more like, "Can you complete the challenge?" ========== E. Closing ========== Have fun? (C) Geoff Mendicino: 2004